This allows us to calculate the correct motion of the tank on a variety of surfaces. Unfortunately, you are unable to see it fully inside the game, which is a shame as we built it quite thoroughly - 24 supporting-cast rollers on each side, connected in pairs by vertical springs. We should also mention the chassis of the tank. We have tried to recreate all the details of the real “Maus” as much as possible.įor example, on the back of the gun mantlet we have included a rubber membrane to seal the tank when it interacts with any water, this was planned as no bridge could withstand the weight of the Maus.Īt the back of the turret roof you can see the grenade launcher, which was intended for use against infantry. Most of the pieces available, have been lost or destroyed. Old photos are very rare, and the one presented in the Kubinka tank museum is damaged. Even with its clear disadvantage in dynamics, where the vehicle is very slow and heavy on turns, it is more than compensated for with its increased all round armour, as well as its powerful weapons.ĭespite the apparent simplicity of its form - it was very difficult to model all the details of the tank in the game. The “Maus” will expand the range of the top ground vehicles in the German tree. Vyacheslav "BVV_d" Bulannikov, Game Designer: If you have not yet read them, we strongly recommend the following links: Panzerkampfwagen VIII «Maus», Part 1 Panzerkampfwagen VIII «Maus». And it is surprising that Hitler returned to this idea at the end of 1942 when the defeat of Germany wasn’t obvious. Many of you have already guessed what the last historical publications of the development of the Panzerkampfwagen VIII “Maus” were about. Ferdinand Porsche In reality these tanks turned out to be ineffective due to their low speed and lack of maneuverability on the battlefield. 11 February 2015 Panzerkampfwagen VIII «Maus»
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